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Aiv Fast2D
1.0.4
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This is the complete list of members for Aiv.Fast2D.Texture, including all inherited members.
| AddMipMap(int mipMap, string fileName) | Aiv.Fast2D.Texture | inline |
| Bind(int unit=0) | Aiv.Fast2D.Texture | inline |
| Bitmap | Aiv.Fast2D.Texture | |
| Dispose() | Aiv.Fast2D.Texture | inline |
| Download(int mipMap=0) | Aiv.Fast2D.Texture | inlinevirtual |
| flipped | Aiv.Fast2D.Texture | |
| Height | Aiv.Fast2D.Texture | |
| Id | Aiv.Fast2D.Texture | |
| IsPremultiplied | Aiv.Fast2D.Texture | |
| Ratio | Aiv.Fast2D.Texture | |
| SetLinear(bool mipMap=false) | Aiv.Fast2D.Texture | inline |
| SetNearest(bool mipMap=false) | Aiv.Fast2D.Texture | inline |
| SetRepeatX(bool repeat=true) | Aiv.Fast2D.Texture | inline |
| SetRepeatY(bool repeat=true) | Aiv.Fast2D.Texture | inline |
| Texture(bool nearest=false, bool repeatX=false, bool repeatY=false, bool mipMap=false) | Aiv.Fast2D.Texture | inline |
| Texture(int width, int height, bool nearest=false, bool repeatX=false, bool repeatY=false, bool mipMap=false) | Aiv.Fast2D.Texture | inline |
| Texture(string fileName, bool nearest=false, bool repeatX=false, bool repeatY=false, bool mipMap=false) | Aiv.Fast2D.Texture | inline |
| Texture(Stream stream, bool nearest=false, bool repeatX=false, bool repeatY=false, bool mipMap=false) | Aiv.Fast2D.Texture | inline |
| Update(byte[] bitmap, int mipMap=0) | Aiv.Fast2D.Texture | inline |
| Update(int mipMap=0) | Aiv.Fast2D.Texture | inline |
| Width | Aiv.Fast2D.Texture |
1.8.11