Aiv Fast2D
1.0.4
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Classes | |
class | Camera |
class | Graphics |
interface | ILogger |
class | InstancedSprite |
class | Mesh |
class | PostProcessingEffect |
class | RenderTexture |
class | Shader |
class | Sprite |
class | Texture |
class | Window |
Typedefs | |
using | Vector2 = OpenTK.Vector2 |
Enumerations | |
enum | KeyCode { KeyCode.A = Key.A, KeyCode.B = Key.B, KeyCode.C = Key.C, KeyCode.D = Key.D, KeyCode.E = Key.E, KeyCode.F = Key.F, KeyCode.G = Key.G, KeyCode.H = Key.H, KeyCode.I = Key.I, KeyCode.J = Key.J, KeyCode.K = Key.K, KeyCode.L = Key.L, KeyCode.M = Key.M, KeyCode.N = Key.N, KeyCode.O = Key.O, KeyCode.P = Key.P, KeyCode.Q = Key.Q, KeyCode.R = Key.R, KeyCode.S = Key.S, KeyCode.T = Key.T, KeyCode.U = Key.U, KeyCode.V = Key.V, KeyCode.W = Key.W, KeyCode.X = Key.X, KeyCode.Y = Key.Y, KeyCode.Z = Key.Z, KeyCode.Space = Key.Space, KeyCode.Return = Key.Enter, KeyCode.Esc = Key.Escape, KeyCode.Up = Key.Up, KeyCode.Down = Key.Down, KeyCode.Left = Key.Left, KeyCode.Right = Key.Right, KeyCode.ShiftRight = Key.ShiftRight, KeyCode.ShiftLeft = Key.ShiftLeft, KeyCode.CtrlRight = Key.ControlRight, KeyCode.CtrlLeft = Key.ControlLeft, KeyCode.Keypad0 = Key.Keypad0, KeyCode.Keypad1 = Key.Keypad1, KeyCode.Keypad2 = Key.Keypad2, KeyCode.Keypad3 = Key.Keypad3, KeyCode.Keypad4 = Key.Keypad4, KeyCode.Keypad5 = Key.Keypad5, KeyCode.Keypad6 = Key.Keypad6, KeyCode.Keypad7 = Key.Keypad7, KeyCode.Keypad8 = Key.Keypad8, KeyCode.Keypad9 = Key.Keypad9, KeyCode.Num0 = Key.Number0, KeyCode.Num1 = Key.Number1, KeyCode.Num2 = Key.Number2, KeyCode.Num3 = Key.Number3, KeyCode.Num4 = Key.Number4, KeyCode.Num5 = Key.Number5, KeyCode.Num6 = Key.Number6, KeyCode.Num7 = Key.Number7, KeyCode.Num8 = Key.Number8, KeyCode.Num9 = Key.Number9, KeyCode.F1 = Key.F1, KeyCode.F2 = Key.F2, KeyCode.F3 = Key.F3, KeyCode.F4 = Key.F4, KeyCode.F5 = Key.F5, KeyCode.F6 = Key.F6, KeyCode.F7 = Key.F7, KeyCode.F8 = Key.F8, KeyCode.F9 = Key.F9, KeyCode.F10 = Key.F10, KeyCode.Tab = Key.Tab } |
Enumeration for keyboard keys More... | |
using Aiv.Fast2D.Vector2 = typedef OpenTK.Vector2 |
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Enumeration for keyboard keys