Aiv Fast3D  1.0.1
Aiv.Fast3D.Mesh3 Member List

This is the complete list of members for Aiv.Fast3D.Mesh3, including all inherited members.

ApplyMatrix()Aiv.Fast3D.Mesh3inlineprotected
DrawCel(Vector4 color, Light light, Vector3 ambientColor, float threshold=0.75f, DepthTexture shadowMapTexture=null, float shadowBias=0.005f, Texture normalMapTexture=null)Aiv.Fast3D.Mesh3inline
DrawCel(Texture texture, Light light, Vector3 ambientColor, float threshold=0.75f, DepthTexture shadowMapTexture=null, float shadowBias=0.005f, Texture normalMapTexture=null)Aiv.Fast3D.Mesh3inline
DrawGouraud(Vector4 color, Light light, DepthTexture shadowMapTexture=null, float shadowBias=0.005f)Aiv.Fast3D.Mesh3inline
DrawGouraud(Texture texture, Light light, DepthTexture shadowMapTexture=null, float shadowBias=0.005f)Aiv.Fast3D.Mesh3inline
DrawPhong(Vector4 color, Light light, Vector3 ambientColor, float shininess=0, DepthTexture shadowMapTexture=null, float shadowBias=0.005f, Texture normalMapTexture=null)Aiv.Fast3D.Mesh3inline
DrawPhong(Texture texture, Light light, Vector3 ambientColor, float shininess=0, DepthTexture shadowMapTexture=null, float shadowBias=0.005f, Texture normalMapTexture=null)Aiv.Fast3D.Mesh3inline
DrawPhong(Texture texture, Light light, Vector3 ambientColor, Texture specularMap, DepthTexture shadowMapTexture=null, float shadowBias=0.005f, Texture normalMapTexture=null)Aiv.Fast3D.Mesh3inline
DrawPhong(Material material)Aiv.Fast3D.Mesh3inline
DrawShadowMap(Light light)Aiv.Fast3D.Mesh3inline
EulerRotation3Aiv.Fast3D.Mesh3
ForwardAiv.Fast3D.Mesh3
influences0Aiv.Fast3D.Mesh3
influences1Aiv.Fast3D.Mesh3
MatrixAiv.Fast3D.Mesh3
Mesh3()Aiv.Fast3D.Mesh3inline
NameAiv.Fast3D.Mesh3
ParentAiv.Fast3D.Mesh3
Pivot3Aiv.Fast3D.Mesh3
Position3Aiv.Fast3D.Mesh3
QuaternionAiv.Fast3D.Mesh3
RebuildSkeleton()Aiv.Fast3D.Mesh3inline
RegenerateNormals()Aiv.Fast3D.Mesh3inline
RegenerateTangents()Aiv.Fast3D.Mesh3inline
ResetUniforms()Aiv.Fast3D.Mesh3inline
RightAiv.Fast3D.Mesh3
Rotation3Aiv.Fast3D.Mesh3
RotationFunc()Aiv.Fast3D.Mesh3
RotationMode enum nameAiv.Fast3D.Mesh3
Scale3Aiv.Fast3D.Mesh3
SetDefaultLight(Light light)Aiv.Fast3D.Mesh3inlineprotected
SetParent(Mesh3 parent)Aiv.Fast3D.Mesh3inline
SetRotationMode(RotationMode mode)Aiv.Fast3D.Mesh3inline
SetRotationMode(RotationFunc func)Aiv.Fast3D.Mesh3inline
SkeletonAiv.Fast3D.Mesh3
ToString()Aiv.Fast3D.Mesh3inline
UpAiv.Fast3D.Mesh3
UpdateInfluencesAndWeights()Aiv.Fast3D.Mesh3inline
UpdateNormals()Aiv.Fast3D.Mesh3inline
UpdateTangents()Aiv.Fast3D.Mesh3inline
vnAiv.Fast3D.Mesh3
vtgtAiv.Fast3D.Mesh3
weights0Aiv.Fast3D.Mesh3
weights1Aiv.Fast3D.Mesh3