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| | SkeletalAnimation (string name, int nFrames, float fps) |
| |
| void | SetKeyFrame (string subject, int frame, Vector3 position, Quaternion rotation, Vector3 scale) |
| |
| Aiv.Fast3D.SkeletalAnimation.SkeletalAnimation |
( |
string |
name, |
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int |
nFrames, |
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float |
fps |
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) |
| |
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inline |
| void Aiv.Fast3D.SkeletalAnimation.SetKeyFrame |
( |
string |
subject, |
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int |
frame, |
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Vector3 |
position, |
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Quaternion |
rotation, |
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|
Vector3 |
scale |
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) |
| |
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inline |
| Dictionary<string, KeyFrame[]> Aiv.Fast3D.SkeletalAnimation.KeyFrames |
| float Aiv.Fast3D.SkeletalAnimation.Duration |
|
get |
| float Aiv.Fast3D.SkeletalAnimation.Fps |
|
get |
| int Aiv.Fast3D.SkeletalAnimation.FramesCount |
|
get |
| string Aiv.Fast3D.SkeletalAnimation.Name |
|
get |
The documentation for this class was generated from the following file: